InnovationandDesignThinking

=iCREATE=

Teachers should ask themselves: am iCREATEing the Following: C- Collaborative lessons E- e-learning Communities A- Authentic Learning T - Thinkers and problem Solvers E- Effective Communication and Evaluation

Effective Communication & Evaluation
Can students integrate, collaborate, and publish with peers? Can they communicate to multiple audiences? Are the students taking part in their own evaluation (students helping construct rubrics)?

Thinkers and Problem Solvers
Are my students planning, conducting research, managing projects, solving problems, and making informed decisions? Can my students analyze data? Can they plan and manage their own activities to complete a project? Can they ask significant questions relevant to an activity? Can they empathize with peers to solve problems and explore issues?

Authentic Learning
Are the students solving real world problems (learning by doing)? Are you providing visualization and simulation technologies? (Seeing things in action) Are my students using online research communities ( Skype, etc.)?

e-learning Communities
Are the students discovering and exploring through multiple forms of media? Are the really getting into a challenge by speaking to others outside of the school walls?

Real- World Experiences
Do the students develop an understanding of cultural and global awareness? Are the students participating in engaging lessons of other cultures? Am I designing relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity?

Collaborative Lessons
Are the students contributing to project teams to produce original works or solve problems? Interdisciplinary perspective – Am I providing authentic activities that extend beyond one discipline, and encouraging students to adopt diverse roles and mindthoughts? Do my lessons reach across many areas of the curriculum? Am I discussing with teachers outside my realm (specials) to see if there can be a more cohesive learning environment?